Authors: Arijan Adžamić

School: Electrotehnical school

Country: Croatia

e-mail: aadzamic055@gmail.com

A video game with procedurally generated levels and fast-paced tactical combat. The goal of the game is to defeat enemies on each floor and reach the end of the level (elevator) in order for the player to progress. This video game, unlike other games of similar genres (roguelike FPS – First Person Shooter), presents the concept of free movement through levels instead of a linear type of level and progression. The purpose is to interest as many players who like this type of game as possible to try something they have not tried before.