“BlockCraft” (alternative: “VoxelWorld”, “CubeVerse”, “BlockRealm”)

Authors: DAVID KOS

Menthor: DANIJEL ESKERIČIĆ

School: Technical School for Computing and Network Technologies

Country: CROATIA

e-mail: danijel.eskericic@gmail.com

BlockCraft is a 3D voxel-based sandbox game in which the player explores, builds and destroys a procedurally generated world composed of blocks. Inspired by Minecraft, the game combines survival mechanics, a crafting system and the freedom to build in an infinite, procedurally generated terrain.

Key features:

  • Procedural terrain generation (chunk-based system)
  • Demolishing and placing blocks in real time
  • Inventory and crafting system
  • Day/night cycle and basic physics (gravity, collision)
  • Different types of blocks and biomes
  • Rendering optimization (chunk culling, greedy meshing)